Information & Conditions of Entry - Winter Season 2006

1. What's new in the Winter 2006 League?

  • The season will run for 10 weeks from the 29th of May until 4th August (Cape Town from 5th June till 4th August and Durban from 7th June till 30th August) (Weather permitting). This includes 9 games and 1 registration game.
  • Removal of admin fee

  • Golden Try Award


2. League Fees AND Payments ***NB***
  • The total cost of participating in the league is R1700. (Durban will be R2210) Only upfront payments will be accepted!!
  • In an effort to simplify registration and to avoid bad debt In 2 Touch will be scrapping the separate “Admin”, “Registration” and “Game” fees in favour of an all inclusive ‘League Fee”.
  • The League fee is the total fee that a team is liable to pay to participate in the league and reflects a season long service that is rendered in the promotion and administration of your TOUCH RUGBY league.
  • - Indemnity forms need to be filled out on the first league night when payments are made. No team will be allowed to play unless this form has been filled out. - Every team will play 10 games. 1 Registration or Warm up Game, 7 Round Robin games, 1 semi-final and a final game
  • The 1st round of games traditionally known as “grading” games will become knows as “registration games”. All administrative duties should be handled in this week and should games count towards log standings, teams will be timeously informed.
  • Payments can be made; online by credit card (www.touchrugby.co.za), by direct transfer into the respective leagues bank account (please click here) or by cheque / cash on the registration night.
  • ALL DIRECT TRANSFERS / DEPOSITS MUST BE FOLLOWED WITH FAX CONFIRMATION SO WE CAN CREDIT YOUR TEAM ACCOUNT
  • PLEASE USE YOUR TEAM NAME AND LEAGUE VENUE AS A REFERENCE
  • Fax details: Gauteng (011) 888-7189, Cape Town (021) 429-9176, Kwazulu-Natal 0866863290, North West (018) 468-5163 and Bloemfontein (051) 401-2371


3. General Information


    3.1 On the night procedure
  • Team must arrive on time and at the correct field 10 minutes before they are scheduled to play.
  • Every captain must fill in the names of the players that are present on the night, onto the score sheet before the start of the game. This will allow players to qualify for the golden try award and for play-offs.
  • Referees will not start the game unless the score sheet is completed
  • To qualify for semi-finals, a player must have played in at least 4 of the league games.
  • A Golden Try Award will be given at the end of the season to a player in each division who scores the most tries. (This can be monitored weekly on the website).


  • 3.2 Divisions and Fixtures
  • Each team will play a registration or warm up game, this game can be used to determine the teams ability, skill and appropriate division to be placed in.
  • Teams are then placed into division’s equal strength.
  • The divisions vary from super-league to social, ladies and mixed.
  • Divisions will generally be made up of 8 teams, however exceptions will be made where circumstances warrant them.
  • Teams play one night per week against other teams in their respective divisions.
  • Teams must check their fixtures online at www.touchrugby.co.za. No printed fixture lists will be provided


  • 3.3 Divisions & Fixtures
  • Each team will play a registration or warm up game, this game can be used to determine the teams ability, skill and appropriate division to be placed in.
  • Teams are then placed into division’s equal strength.
  • The divisions vary from super-league to social, ladies and mixed.
  • Divisions will generally be made up of 8 teams, however exceptions will be made where circumstances warrant them.
  • Teams play one night per week against other teams in their respective divisions.
  • Teams must check their fixtures online at www.touchrugby.co.za. No printed fixture lists will be provided
  • Should at least 4 players not be present to begin a game, the team with sufficient players will receive 1 try for every 2 minutes lost, until the game can commence.
  • A friendly game will be organised if the opponents are unable to make the scheduled game or your team is scheduled to play a bye team.
  • Leagues may fall behind schedule owing to circumstances beyond our control, such as rain, power failures and public holidays. In 2 Touch reserves the right to:
  • Hold teams accountable for match fess for games missed and forfeit these points.
  • The league manager will arrange a friendly for the team, which has arrived. This game will stand and the team will record a 10-0 victory irrespective of the friendly game result.
  • Schedule more than 1 game per evening
  • To move playing venues as well as the “week days” in order to complete the league.
  • At least 7 days notice will be given should any major changes to the schedule be considered.
  • Whilst we will endeavour to accommodate everyone, teams are liable to play their catch-up games and no refunds will be given

    3.4 Rules and Formats
  • A central timer will be used to start and finish games.
  • Only moulded boots with a minimum of 10 studs are allowed. No exceptions will be made i.e. any metal studded rugby boots.
  • Points scoring as follows: Win = 4 points, Draw = 2 points, Loss = 1 point, No Show = 0 points, Identical T-Shirts = 1 point. Thus a maximum of 5 points can be achieved on 1 night
  • From the first league game 1 bonus point will be awarded if a whole team wears identical t-shirts. Numbered shirts can be ordered from: http://www.in2touch.com/sa/merchandise/
  • After each game the captain will be required to sign the referees score sheet and confirm the score and accept that a t-shirt point has or has not been awarded, by signing the referee’s score sheet. Once the score sheet has been signed, the result is deemed final.
  • In most instances the top 4 teams in each division will contest the finals and the bottom 4 teams will play in the plate finals.
  • In exceptional instances only, teams who are drastically over or under performing in their graded divisions will be moved to a higher or lower division respectively. The team will be allocated the average points of its new division.
  • A player may not play for 2 teams in the same division. However a player is allowed to play for a maximum of two teams in different divisions so long as the divisions mirror each other. I.e. Division 1 and Division 2, not Division 1 and Division 4. The player must be registered for both teams and In 2 Touch cannot guarantee that the game times for these respective teams will not clash.
  • Any serious violation of the league rules or conditions will result in a player being summoned to a hearing by the league organisers.
  • If any players or teams do not abide by In 2 Touch rules specified above In 2 Touch reserves the right of admission and may expel any individual or team if necessary.


4. Venues and Contact Details
5. Format
    There are two variations of Touch Rugby that can be played “1 Touch” or “6 Down”.

    1 Touch” is South Africa’s traditional form of Touch Rugby.

  • It involves a single phase of possession/touch and can be played effectively with not too much practice.
  • “1 Touch ” is played at leagues in Randburg, Bloemfontein, Centurion, Durban North and Brackenfell
  • This version caters only for men.
  • Currently we only men divisions available. (Although women are welcome to participate)


  • 6 Down” is the international version of the sport.
  • It involves six phases, or touches, and is a more structured game than “1 Touch.”
  • Mens, ladies and mixed teams can enter into the leagues.
  • Players can achieve provincial and national representation selection.
  • “6 Down” is played in leagues at Sandton, Bloemfontein, Harlequins, Edenvale, Villagers, Durban North.
  • Team squads on each night consist of 12 players for 6 Down (6 on the field), in a mixed game a minimum of 3 ladies must be on the field at all times
  • Abbreviated rules can be obtained from: http://www.in2touch.com/uk/rules/
  • Official Rules can be obtained from: http://www.internationaltouch.com.au
6. Proprietary Clause
    “The information contained herein, as well as rules and systems associated with IN 2 TOUCH’s of method of promoting of the sport of Touch Rugby have been developed exclusively by IN 2TOUCH. The developed systems, information and conditions of entry, and the respective pricing are considered by IN 2 TOUCH to be of proprietary nature. In this respect, the touch player, company or any 3rd party reviewing this information must honour IN 2 TOUCH’s proprietary/intellectual rights in this regard and must refrain from copying or disclosing its contents to any third party”


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